Looks like Moxies. On Thu, Oct 25, 2012 at 6:18 PM, Michael Loney <[email protected]>wrote:
> I have the preliminary design for the games room! > > Key design points: > > - From left to right there is a 4, 6 and 8 person table. > - The table tops have been removed for clarity. > - The gray area behind the seats is a 6" ledge for drinks, extra > paperwork, supplies, etc > - The stone pattern on the walls would be painted on only, no real texture > to it. > - Carpeted sections under the tables to help with comfort and warmth. > - Enough room left for a small computer workstation and printer. > - Room for at least 1 full height bookshelf and 1 or 2 half heights. > - Under the bench seats would all be storage area, about 1.5 cubic foot > per foot of bench. > - Options to make custom table tops for different games and amounts of > people. > > G Mike > > > > > I will put a more details version out in the next few days. > > > On Thu, Oct 25, 2012 at 10:34 AM, Michael Loney <[email protected]>wrote: > >> *The proposal - Stay the course, finish the plan.* >> >> Keeping the whole space, finishing it and making it vibrant again. I am a >> fan of 'the devil you know' rather than gamble on a new landlord that could >> be worse or even the same. >> >> This is one fact, AssentWorks will be moving in 3 / 5 years. They will be >> up sizing and modernizing. We should make similar plans for the same time >> frame, plan on saving a sizable sum of money so in 3/5 years we can move to >> a much better location. My hope is that we will need to to move to >> accommodate all the members! >> >> Our problem is not too much space but rather not enough members to fill >> it, or the glass half full viewpoint. After all the number crunching by the >> collective minds of SkullSpace even a new place would be tight. We need to >> start more memberships drives at more events, even on a corner during >> Fringe fest works. New member swag like free shirts and pins with sign up. >> We may not make any money for their first month but we will not lose any >> either. Getting more things to sell with our logo on them, pens, USB drive, >> lanyards, lunchboxes, sheets, and flamethrowers! >> >> Right now we do not have a large motivation to join unless the person is >> very interested already, lets generate that interest. >> >> Just a few ideas for getting people in the door: >> >> - Offer the classroom at a low rate ( ~$15 / day ) to RRC and U of M >> / W students or TA's for talks and study sessions. >> - Get more posters up at more tech oriented places like Winnipeg >> Technical College and Tech-Voc. >> - Offer space / classes to community groups that fit our demographic. >> >> With current numbers and a budget as determined by many other people ( >> Jay, Mark, A Mike ) if we keep our current space we are sitting about >> $300-$400 net income before renovations. >> >> I look a the next 6 months and come up with the following: >> >> *- Comic-Con* >> - Donation drive to $2000 - $5000 based on attendance from last year >> of 20,000! ( 10% at $1 each ) >> - Merchandise sales ( net $300-$500 ) >> - New member sign ups (3-7) >> - More people in the door to visit ( 10-15 ) >> >> *- Jimcon* >> - Donation drive to $500 based on ~400 people in the door >> - Merchandise sales ( net $75 ) >> - New member signups ( personal goal of 10, low as 3 ) >> - Exposure to a tight knit demographic. >> >> *- Anniversary party ( Last year was ~$2000 )* >> - Donations drive to $1000 >> - Merchandise sales ( net $100 ) >> - New member sign ups ( 5-6 ) >> >> *- 5 more Hackathons* >> - Donation drives to $200 >> - Merchandise sales ( net $100 ) >> - New members ( 1 per ) >> >> - Increased drink machine and snacks revenue >> - Hard to judge but say %30 increase based on more public attendance >> >> - Justins electrical donation drive >> - Was $1300 in donations at this writing >> >> All totaled up it is hard to tell what we will make but if I take >> half of minimum the expected numbers above I get $5492 ($1300 dedicated) >> and 13 new members or $460/month. All that in only 6 months time. This is >> at the bare minimum estimate and will fit the sine curve of membership that >> has been talked about. Summer was slow, always is, we should see more >> people in the space more often in the winter months. This would cover our >> back bills to AssentWorks** and start a healthy fund for renovations to our >> electrical. >> >> The goal in finishing rooms like the games room is to attract a >> slightly different demographic of members that only need a small amount of >> power and space >> The workshop is tough due to power but we can always survive with one >> extension cord and use one tool at a time. The electronics shop is coming >> along quickly as well. >> >> I know we have a lot of unfinished space and the main reasons is has >> not been completed falls squarely on me. I was the driving force behind >> renovations and I basically took the summer off for camping, being outside >> and to work on my own house and yard. >> >> For that I apologize to the membership at large. I realize I have >> failed you at least in part. >> >> I am making it a* personal goal* that if we keep the whole space that >> the following would be done: >> >> - Games room will be presentable for Jim-Con in 3 weeks. >> - Finished pony walls in a few areas that need them. >> - Computer lab set up and partly powered >> - Fresh paint on new walls to make the whole ~4000 sqft presentable >> for the Anniversary party. >> - Weather seal the windows in all areas ( partly done ) >> >> I plan on only my labor so any other help or direct donations would >> be appreciated. Hell, buy me food on the weekends and I'll be tickled pink! >> >> As a last resort we can always put into our legal agreement with >> AssentWorks to cede the back rooms in the future at our discretion if we >> find money still tight at that time. >> >> I will be giving a shorter but more details presentation before the >> vote but feel free to ask anything here. >> >> Michael 'Gorgeous' Loney >> >> >> ** The back bills are still debated but that's another topic, I am >> talking worst case scenario. >> > > > _______________________________________________ > SkullSpace Discuss Mailing List > Help: http://www.skullspace.ca/wiki/index.php/Mailing_List#Discuss > Archive: https://groups.google.com/group/skullspace-discuss-archive/ >
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