Thanks everyone for the great work in this. Really impressive what we can
do as a group (with good organization and leadership).

On Thu, Mar 7, 2013 at 3:53 PM, Nathan Wild <[email protected]> wrote:

>
> Our presence at the Freeze Frame Media Zone has concluded for 2013!  I
> want to pass along the festival organizers' thanks for our contribution.  A
> LOT of people spent time at our booth.  Many many games of GRYTH were
> played, many thumbnails were mercilessly crushed into submission on the
> uJoypad, many confused people kept pausing NES games mid-jump when they got
> excited and tipped the NES-Chuck upright, and the Skull-o-tron saw more
> games played in the last four days than it likely has in the last 2 years.
>
> This event would not have been possible without the help of:
>
>    - Alex (Omega)
>    - Andrew
>    - Ben
>    - Colin (Prime)
>    - Courtney
>    - Dave (Ysarro)
>    - Ethan (my son)
>    - Fernando
>    - Jim
>    - Meako
>    - Neena
>    - Tish
>    - Vicki (my lovely and most tolerant wife)
>    - and...  anyone I forgot...
>
> It was rough to be there four straight days during prime business hours,
> but we managed to have 2-3 people present all the time and things ran
> really well.  Special thanks to Dave for help hauling stuff in and get set
> up and to Vicki for helping tear-down and haul stuff out.
>
> A large number of the people at our booth were under the age of eligible
> membership, but it was great to give them a fun experience to take home.  A
> lot of people who had not heard of Skullspace have now, and their
> first-contact has been very positive.
>
> I had the opportunity to speak to a few parents and a lot of teachers
> about the space, and made a lot of really good contacts for the Cyber
> Defence Challenge and Online Safety For Kids projects.  We may also see
> some interest in partnering for projects through people like Art City who
> were extremely keen to come check the space out and see how they can work
> with our members.  One school in Steinbach runs a video-game development
> program with their students as was interested in seeing if we could work
> together on a mini Pegjam type event.  Cool stuff!
>
> All in all, worthwhile event and I am glad we were there.
>
> --
> *Nathan T. Wild*
>
>
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