Synchronization isn't really supported with "software" players - that includes the Controller's player, Softsqueeze, SqueezePlay or squeezeslave. People claim to use synch with the software players, but the results are varied. I've tried between hardware players and squeezeslave, but found the results unpredictable. Part of the problem is the software players can't control various delays between the software, audio drivers, audio card, etc. I believe there are other issues as well. Hopefully there will be some way for the developers to make the controller's player more like a "hardware" player from the synchronization standpoint. All that being said, synchronization between hardware players works very well in most cases (this thread being an exception, but it looks like there are other issues at work when synch is a problem - clock issues on the squeezecenter PC, underpowered squeezecenter PC).
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