I guess I don't see these devices as strictly "wireless" (except the controller). In fact, my first squeezebox is an older "wired-only" version. Streaming real-time files requires more robust networking than typical "computer" networking... if you're downloading a file, printing, surfing the 'net, then network problems may show up as things "taking longer", but things usually still "work". With streaming audio, however, if there are newtork issues which periodically slow things down, the player doesn't get the data fast enough, and has to somehow stop and wait for enough of the song to load before it can resume playing. I agree, often it's very difficult to wire connections between locations, and that's why wireless is so popular. There are a lot of things which can cause problems with your wireless network which may not be apparent with "typical" applications. There's interference from other wireless networks nearby - there are tools available to look for this - netstumbler gets mentioned on this forum often (though I haven't used it) - to look for other nearby networks and identify things like the channel they are running on. You might try changing the channel your wireless network runs on. There are, unfortunately, many other potential sources of interference on wireless networks - some cordless phones, baby monitors, microwave ovens are common examples.
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