Is Synchronize Power set to Power off/on separately on all players?

If you are willing to try the latest 6.2 - does it do the same? [it has some 
changes in this area]

If so please raise a bug.

SlimServer 6.1.1 running on OSX 10.4.2.

What version of the server are you running?

I'm seeing an odd behavior that I believe is a bug, but was hoping to see if
it's known or expected behavior or if others have seen it.

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