pfarrell;553652 Wrote: 
> On 06/08/2010 10:43 PM, JJZolx wrote:
> > The trouble with web skins is that they really need to be targeted
> for
> > a certain sized display.  It's especially true when it comes down to
> > smaller devices with limited resolution.
> 
> Just wait until the iPhone 4 hits the streets. Its got amazingly fine 
> resolution. Which means that designs expecting other small screens,
> will 
> be teeny tiny on the iPhone 4. Too small to read.
> 
> Sometimes limited resolution is good.

Ok, now that you've explained the point you were trying to make...

>From what I've read, the new iPhone 4G's screen resolution is
960x640(!) vs 480x320.  (You really don't thing anybody can tell the
difference in a display having 4X the pixel density????) I imagine it's
a simple feat to scale things by doubling pixels for older apps, do some
dithering, and present everything at the same size on screen.  I really
can't imagine them expecting everyone to completely redesign the
thousands of apps available.


-- 
JJZolx

Jim
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