Wow Christian, thank you so much for such an informative reply; and so quick! I was scared I would end up just attracting people here offering their opinions/speculation with no mention of actual good solutions on the works. At this point, I wouldnt care how it's done; as long as it's only just a simple app with a simple interface that navigates (and plays back) my SB channels with the option to just default to a list of my favorite channels that can be streamed to my android device with a a single click.
So, I'm guessing using the open-source code for softsqueeze on android's java compiler is just as hard as doing the whole thing from scratch. I'm actually a minority here.. still preferring Softsqueeze 3.9b2 over Squeezeplay on my PC based clients. Thanks again for your post! Michael flattermann;567998 Wrote: > Well, the native playback feature is still on my TODO list, but it's > really not as easy as it seems. > > I'll probably first implement a stream.mp3 based solution in > SqueezeCommander. It should be transparent for the user (i.e. it can be > started/stopped directly in SqueezeCommander and avoid some of the well > known problems with an external streaming app (like high latency)). > > But this solution will still inherit some problems of stream.mp3, > namely that you need a SBS server with a good CPU and that it will not > work on MySB. :-/ > > Implementing a "real" player (i.e. implementing the complete SlimProto > protocol) is a tough task - ask pippin from iPeng. ;-) > Anyway, this is my preferred long-term solution (because it will allow > things like MySB access (if Logitech will allow it), syncronisation and > so on) but that will definitely still take some more months... :-/ > > Sorry. > > > > Yeah, I tried briefly to port SoftSqueeze to Android but failed > miserably. > Let's put the licensing issue aside for a moment (it may be possible to > release it as GPL'ed app). > But (for me) porting SoftSqueeze ended in dependency-hell. SoftSqueeze > depends on SO many libraries (many of them will not run Android), that > I finally gave up on this approach. > > I think the only proper way would be to create a completely new Android > app from scratch (maybe take some of the SqueezePlay code as base). > > That what pippin and I will try in the future, but it is really pretty > complicated. -- mkanet ------------------------------------------------------------------------ mkanet's Profile: http://forums.slimdevices.com/member.php?userid=7965 View this thread: http://forums.slimdevices.com/showthread.php?t=81070 _______________________________________________ discuss mailing list [email protected] http://lists.slimdevices.com/mailman/listinfo/discuss
