Thanks again for you help with this and the quick resolution of the problem. I hope to see it in the 6.2 line, but understand if it needs more testing in beta. I'm just glad that it will be in the next SlimServer.
Tom - thanks for testing. As it only impacts doubled text on a character player and both of us have tested it I've have put it in the 6.2 branch as well. You should be able to get this from the next 6.2 nighly.
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