As an experiment I've built a port of Squeezelite with supporting codec libraries (except ffmpeg) and libsoxr as a Chrome Portable Native Client ( see https://developer.chrome.com/native-client) but haven't done any serious testing of it. Chrome Audio only support 16bit 44.1/48khz and I'm not sure what sort of support there is for USB DACs. I've only tested on a x86 Chromebook - I'm not sure how well it would perform on a ARM based chrome / chromebook.
Because the client will be doing its own TCP socket communication - its installation needs to be explicitly authorised by the user. To be installed by an ordinary user (i.e. not the developer) , these sort of clients apps are usually packaged as a Chrome App and also needs to be put into Chrome Web store - a process I'm didn't want to initiate. I've proved to my self that the port works but it needs some sort a user interface (e.g web page with basic player controls using SqueezeJS and possibly some sort of visualiser). A followup experiment would to make sure the player supported GoogleCast. ------------------------------------------------------------------------ bpa's Profile: http://forums.slimdevices.com/member.php?userid=1806 View this thread: http://forums.slimdevices.com/showthread.php?t=100512 _______________________________________________ discuss mailing list [email protected] http://lists.slimdevices.com/mailman/listinfo/discuss
