Gazjam wrote: > > I'm not ignoring anything Clive, whilst disagreeing with it in my case, > I've acknowledged your point twice now. > You've acknowledged what Clive wrote, yes. But I don't think you've put forth any kind of argument that challenges Clive's point. (His point essentially being that, in addition to the physics/technology of your player, other factors affect what sounds your brain perceives. If you don't control for these other factors, all conclusions you draw are spurious.)
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