epoch1970 wrote: 
> s/Being able to run Apps when the watch is unavailable/Being able to run
> Apps when the *iPhone* is unavailable/g ?
> 
Well, the main problem here is that there is so much you need to do on
the phone right now.
I could run it independently if I dropped all advanced UI and artwork
display and limit communication to local servers and not allow switching
players.... Hm... 90% of the functionality gone but you might be able to
play/pause/change volume. But how to explain the different UI to users?
Do I drop all that UI functionality completely?

I think we'll have to wait at least until apple enables graphics
rendering on the device although the more complicated communication
issues still stay.

> 
> How far is the hardware revision, realistically? I expect gains in
> battery/efficency will improve the performance side.
> 

You mean the rumored-about second-generation Apple Watch? Hard to tell.
I still can't believe they are really bringing it this year because that
would so severely devalue the first generation and IMHO kill their
effort to position the watch as a luxury accessory.

But then... They haven't really been successful in making people use
this thing for anything else than as a sports watch on a larger scale so
they might as well drop these higher-priced versions (or just not care
about them) and focus on the cheaper sports watch.
But then if these rumors are true then the new watch will be slimmer and
have more sensors leaving little room for a more power-consuming
processor and RAM (the slow RAM is one of the primary reasons for the
lack of performance) or the addition of a stronger GPU. I guess in that
case it will probably have somewhat similar performance and battery life
with a smaller battery.
OTOH battery performance hasn't turned out to be that big problem
everybody expected (although that's probably to a certain degree because
people simply don't use a lot of Apps so overall active time is short)
and maybe they could accept a somewhat shorter battery life with an
Apple Watch 2.
I guess we'll see...



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