bpa wrote: 
> Players initially do a mulitcast broadcast of a UDP packet on Port 3483.
> All LMS servers listening reply with their IP address and the port to
> be used.

Hi bpa, I'm trying to do this using C# so far I'm able to get the ip
address correctly but don't see the correct port number - this is what I
have

Code:
--------------------
    
  int UDPPort = 3483;
  UdpClient listener = new UdpClient(UDPPort);
  IPEndPoint groupEP = new IPEndPoint(IPAddress.Any, UDPPort);
  byte[] bytes = listener.Receive(ref groupEP);
  
--------------------

The object groupEP contains the correct ip address but the port is 3483
- I'm obviously missing something here



We can't stop here this is bat country. RIP Hunter S Thompson.
------------------------------------------------------------------------
pkfox's Profile: http://forums.slimdevices.com/member.php?userid=5346
View this thread: http://forums.slimdevices.com/showthread.php?t=105040

_______________________________________________
discuss mailing list
[email protected]
http://lists.slimdevices.com/mailman/listinfo/discuss

Reply via email to