warthog9 wrote:
> I saw a post about bufferThreshold and have been playing with that via
> `sub bufferThreshold { <various numbers less than 255> }` in my plugin,
> and it's clear it's adjusting things, though not having a lot of success
> on that fron
bufferThreshold will only be called if your plugin is setup correctly.
Are you sure it is being called ?
For continuous (i.e. not file) streaming a SB player has a threshold -
LMS will send data to player abd player will buffer. Player will only
startplaying when "threshold" has been met. A value of less than 10
usually result in problems. The smaller practical value is about 50.
Delays in playing can depend on a lots of factors but you have given no
details so without details no real suggestions as I would be here all
night typing. If you are using transcoding (i.e. socketwrapper.exe is
running) on a Windows systems (espec Win8 or later) there can be strange
long delays in inititial stream setup - they vary according to Windows
system configuration.
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