InTheBath wrote: 
> Bug 18165 raised.
> 
> Thanks for your help everyone.

I've submitted a patch proposal to Michael. Still, I'm not sure this is
a bug vs a feature. Currently, what I saw in the code is

1- When a track starts, the group master's volume was used to set the
volume of all players whose "sync volume" attribute is set. If I follow
the logic that volume can only be shared accross players with the "sync
volume" attribute set, then the sync master of the group may not be the
right reference to use, if it does not have that attribute set for
itself. So I take, as a reference volume, the volume of the first player
which has this attribute set ... maybe there is something smarter to do
there.

2- When volume of any player in the synchronization group was changed,
that value was set for each player with the "sync volume" attribute. I
now only do that if the player whose volume is changed has the "sync
volume" attribute set for itself.

We'll see what Michael thinks

Philippe



LMS 7.7, 7.8 and 7.9 - 5xRadio, 3xBoom, 4xDuet, 1xTouch, 1 SB2. Sonos
PLAY:3, PLAY:5, Marantz NR1603, JBL OnBeat, XBoxOne, XBMC, Foobar2000,
ShairPortW, JRiver 21, 2xChromecast Audio, Chromecast v1 and v2, , Pi
B3, B2, Pi B+, 2xPi A+, Odroid-C1, Odroid-C2, Cubie2, Yamaha WX-010,
AppleTV 4, Airport Express, GGMM E5
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