With three players (Squeezelite + 2 Booms) all playing unsynced I don't
get any glitches.  If I sync two of them then I get glitches in the
synced pair every 37 seconds, except when the current track finishes and
the next one starts.  The unsynced third player continues without
error.

The regular 37s interval must be significant - is this when LMS sends
new data to the player?  Is this the frequency of time syncing checks?


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