Thanks Sean for the feedback.  It's good to hear that code space and CPU
speed are not the limitations.  Sounds like lots of potential on the
platform.

Looks like good appetite for native OGG decoding (especially the
fwd/rew feature...).  I as well am thinking of a quiet, lower-power
server like the cheap CSLU2 "slug" or maybe convert my XBOX and would
rather let the SB do its own processing if one day I have multiple
streams going.

What about native AAC, folks?  Given the popularity of the iPod/iTunes,
I would imagine AAC would be a wonderful selling point here...  The
audiophile in me is still hankering for 96/24 FLAC streams :-)

Arch

seanadams Wrote: 
> It's not a matter of code space or CPU speed, just that we are at a
> point of vastly diminishing returns now for adding new codecs. WMA was
> needed for DRM and streaming radio support, but beyond that there is
> not much benefit to native Ogg etc. That's not to say we'll never
> implement it, just that it's a pretty low priority compared to all the
> other projects we have going on. You may be surprised that porting
> codecs to an embedded DSP is a not a trivial task at all.
> 
> Again, not to say it won't happen - just not real soon.


-- 
Archimago
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