wt0 wrote: 
> I think the server side implementation of balance for SqueezePlay
> players is broken.  When I added "Balance=1" to SB Player's HELO string,
> the balance slider shows up in Player -> Audio. However when I adjust
> the slider, the gainL/gainR values SB Player gets for the channel that
> should be lowered changes from a 16.16 fixed point value between 0 and
> 1.0, to between 0 and 24.

The current released balance feature has been working fine with
squeezeplay for me.

Full left is -25 and full right is +25.  Browser cache perhaps?

When you click apply does the balance change in squeezeplay?

I have 'new MacOS Intel and Windows squeezeplay builds v8.0.1r1368
available'
(https://sourceforge.net/projects/lmsclients/files/squeezeplay/) with
Balance and Output Channel Mode: Mono support.



Ralphy

*1*-Touch, *5*-Classics, *3*-Booms, *2*-UE Radio
'Squeezebox client builds'
(https://sourceforge.net/projects/lmsclients/files/) 'donations'
(https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=LL5P6365KQEXN&lc=CA&item_name=Squeezebox%20client%20builds&currency_code=USD&bn=PP%2dDonationsBF%3abtn_donate_SM%2egif%3aNonHosted)
always appreciated.
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