The original question was posed about WMA--and the bitrate of WMA is
irrelevant because it's first decoded at the server and is sent to the
players as raw PCM, using the highest possible bandwidth! After
server-trancoded codecs, FLAC is the second largest bandwidth hog
depending a bit on compression, and the lightest codecs are MP3 and
Ogg, depending on bitrate.
Simply not true for both SB2 and SB3. WMA is decoded on the player by default.
Ben
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