seanadams;150575 Wrote: 
> Crossfading requires that both tracks be decompressed so that they can
> be mixed. This means a much larger amount of memory is needed for each
> second of crossfade than for each second of normal stream buffering.
> Going beyond 10s (x2 == 20s) for the crossfade would take away too much
> space from the main streaming buffer.

Is there a way to do the crossfading on the serverside where there's
much more memory?

-Greg


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