Hi,

Is there a way to either connect the SB3 to several servers at the same
time, where some are outside of the local network, or to "bridge" remote
servers to the local one so that you can access the other servers'
contents?

Since the content can be losslessly packed and the connection of the
remote servers vary, the ideal solution would support connection
specific resampling settings. I guess that for the server at the
material providing end, the connecting server could look like a player,
for which a forced resampling can be set. But it would also require user
ids and passwords separate from the one main one for the web interface.

Any thoughts?

TIA,

.brum


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