The posting I made 2006-01-26, 18:00 is still, I believe, technically
correct.

Cross-fading synched players requires a different synch method, which
in turn requires (or so they said back then) a different network time
base. I don't believe I saw network time base in the feature list for
7, and it's a complex addition to the protocol, not something they
could just toss in casually.


-- 
Michaelwagner
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