> So perhaps the synchronize UIs should exclude any player that has
> bandwidth limiting enabled?

In this case it's the other way around: it's disabling bandwidth limiting for 
synced players. But you're right: this fact should not only be documented in 
the code ;-).

> In the Default Web UI you could even do
> something nice like grey out a player name and give it a tooltip to
> explain why it cannot be chosen.

Please file an enhancement request - and keep it generic enough so that the 
above issue can be covered too. Thanks!

-- 

Michael
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