Hello list,
I am looking for input on how to introduce core concepts about
reproducibility, effective research computing, etc to complete novices
in a 1/2-hour slot. Any ideas/suggestions/materials welcome!
The background: I have been asked to give a talk on effective computing
for research reproducibility at the Oxford Reproducibility School next
week. The target audience is a group of incoming masters-level students
in psychology, most of whom I assume will be complete novices.
Normally, given the format (30-min presentation + 10 mins for questions)
I would give a "motivational" talk, and then point people to various
resources (including Carpentry workshops, lessons). However, this slot
is part of a much longer event, including "motivational" talks and talks
on discipline-specific tools (e.g. open, reproducible neuroimaging) by
several others.
Looking at the programme, it seems that what will not be covered are the
"basic" tools/skills taught in a standard Software Carpentry workshop
--- shell, version control, programming.
So, one idea I have been toying with is to do a brief demonstration of
these tools to have the students see them "in action". However, I am not
sure this is possible in a 1/2-hour slot.
Does anyone have experience doing something similar, or can anyone point
me to resources that do this? If anyone has tried and failed, it would
also be good to know, of course.
Thanks for any input!
Laura
--
*Laura Fortunato* || Associate Professor of Evolutionary Anthropology |
University of Oxford || External Professor | Santa Fe Institute ||
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