Hello list,

I am looking for input on how to introduce core concepts about reproducibility, effective research computing, etc to complete novices in a 1/2-hour slot. Any ideas/suggestions/materials welcome!

The background: I have been asked to give a talk on effective computing for research reproducibility at the Oxford Reproducibility School next week. The target audience is a group of incoming masters-level students in psychology, most of whom I assume will be complete novices.

Normally, given the format (30-min presentation + 10 mins for questions) I would give a "motivational" talk, and then point people to various resources (including Carpentry workshops, lessons). However, this slot is part of a much longer event, including "motivational" talks and talks on discipline-specific tools (e.g. open, reproducible neuroimaging) by several others.

Looking at the programme, it seems that what will not be covered are the "basic" tools/skills taught in a standard Software Carpentry workshop --- shell, version control, programming.

So, one idea I have been toying with is to do a brief demonstration of these tools to have the students see them "in action". However, I am not sure this is possible in a 1/2-hour slot.

Does anyone have experience doing something similar, or can anyone point me to resources that do this? If anyone has tried and failed, it would also be good to know, of course.

Thanks for any input!
Laura

--
*Laura Fortunato* || Associate Professor of Evolutionary Anthropology | University of Oxford || External Professor | Santa Fe Institute ||
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