Oh, but this isoneinteresting game--so I got my gollum dammaged already; silly creature can't even take a black rat out yet--but still fun.

Jane


On Apr 6, 2008, at 10:45 AM, David Poehlman wrote:

so I have to sign up for this?

----- Original Message -----
From: "Orin" <[EMAIL PROTECTED]>
To: "General discussions on all topics relating to the use of Mac OS X by
theblind" <[email protected]>
Cc: <[EMAIL PROTECTED]>
Sent: Saturday, April 05, 2008 8:48 PM
Subject: Fwd: Muelsfell: Rise of the Golems


Hi all,

Figured I'd pass this along to all the Mac lists for us as well, due
to the fact that this is yet another totally accessible game with
VoiceOver. Some web games work better on windows than on Mac. On this
game, they are both equal, so that's why I'm sending it. Check it out
if you like RTS, resource management, and Golems.
Orin
[EMAIL PROTECTED]
MSN: [EMAIL PROTECTED]
Skype: orin1112

Do you like mudding? To discuss related  topics, go here.
http://www.tbmic.jiglu.com

Do you like audio books? Would you like to hear them with enritching
sound, music and acting? Stop reading books from the NLS, and go to
http://www.graphicaudio.net
, you'll be glad you did. I don't work there, but I love them so much
I have to advertise them in every email I send.




Begin forwarded message:

From: Orin <[EMAIL PROTECTED]>
Date: April 5, 2008 8:41:26 PM EDT
To: Gamers Discussion list <[EMAIL PROTECTED]>
Subject: Muelsfell: Rise of the Golems

Hey all,

Thanks to a post on the Audio Games forum, I've found a resource
management game that's worth playing. You're a Golem craftsman, and
you construct your own golems from parts which are then made from
resources to attack players and monsters with. That's not all,
though. When you sign up, you have a workshop, complete with a
worktable to atatch parts to golems and also to repair cevered limbs
in combat. Also, the game actually has a world. Your workshop has a
location, where you can go out as your character and see the
surrounding areas of it. Also, the combat descriptions aren't
detailed, but they're nice enough to read, unlike other games where
it's just a table of numbers with nothing about advancement, etc,
it's always presented in a spreadsheat-like form, but not here. Each
event is a round, and events aren't placed in the same rounds,
providing easier reading of combat results.

I haven't yet provided the compus, but if there is anyone on here
who plays from the AGF, do you know if the map screen used in other
areas is the same as the other map? If it's the same, well then I
think this is the first game with exploring that I've seen where
maps are accessible, finally!

Check it out at: http://www.muelsfell.com and be sure to enter
"Origa" without quotes into the refer field. Just wondering if
anyone knows what the refer thing does anyway, when someone refers
you?

Thanks.

Orin
[EMAIL PROTECTED]
MSN: [EMAIL PROTECTED]
Skype: orin1112

Do you like mudding? To discuss related  topics, go here.
http://www.tbmic.jiglu.com

Do you like audio books? Would you like to hear them with enritching
sound, music and acting? Stop reading books from the NLS, and go to
http://www.graphicaudio.net
, you'll be glad you did. I don't work there, but I love them so
much I have to advertise them in every email I send.










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