On May 12, 2010, at 10:53 AM, jonathon wrote: > The iPad store rules theoretically prohibit any application that > interprets code. This would, in theory, exclude any application that > utilizes macros, or allows macros to be created.
The last I heard is that they don't allow an application that can interpret /downloaded/ code. There is certainly an accepted engine for the Z-machine (the engine developed by Infocom for their famous games, which was long ago reverse-engineered, and for which many post-Infocom games have been written). > (I just realized that ADA is not on the list of > approved languages for the iPad. Pity,because that language mandates > secure, stable code.) I don't think it would be very useful. All the UI components of the iPhone OS API are implemented using Objective-C objects, and these are battery-powered machines that are mainly intended for UI-heavy activity, so writing in any language but Objective-C (or Objective-C++) is swimming upstream. There are at least two interpreted languages that are supported for certain purposes; they are included in the system: JavaScript and SQL. -- John W Kennedy "The bright critics assembled in this volume will doubtless show, in their sophisticated and ingenious new ways, that, just as /Pooh/ is suffused with humanism, our humanism itself, at this late date, has become full of /Pooh./" -- Frederick Crews. "Postmodern Pooh", Preface --------------------------------------------------------------------- To unsubscribe, e-mail: [email protected] For additional commands, e-mail: [email protected]
