On May 12, 2010, at 10:53 AM, jonathon wrote:
> The iPad store rules theoretically prohibit any application that
> interprets code. This would, in theory, exclude any application that
> utilizes macros, or allows macros to be created.

The last I heard is that they don't allow an application that can interpret 
/downloaded/ code. There is certainly an accepted engine for the Z-machine (the 
engine developed by Infocom for their famous games, which was long ago 
reverse-engineered, and for which many post-Infocom games have been written).

> (I just realized that ADA is not on the list of
> approved languages for the iPad. Pity,because that language mandates
> secure, stable code.)

I don't think it would be very useful. All the UI components of the iPhone OS 
API are implemented using Objective-C objects, and these are battery-powered 
machines that are mainly intended for UI-heavy activity, so writing in any 
language but Objective-C (or Objective-C++) is swimming upstream.

There are at least two interpreted languages that are supported for certain 
purposes; they are included in the system: JavaScript and SQL.

-- 
John W Kennedy
"The bright critics assembled in this volume will doubtless show, in their 
sophisticated and ingenious new ways, that, just as /Pooh/ is suffused with 
humanism, our humanism itself, at this late date, has become full of /Pooh./"
  -- Frederick Crews.  "Postmodern Pooh", Preface




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