On Wed, 2006-01-04 at 13:49 +0100, strk wrote: > I'm ignorant about SVG, are you talking about javascript or does > it have a SVG-specific scripting language ?
It doesn't define one itself, but it has a DOM. So, in a web browser (which is where you'll usually see it I expect), yeah, it'll be the native Javascript operating on the DOM much as you do with HTML right now. > I think the best approach would be being modular and accept both > GL libraries and 2d libraries. That's actually already the case. The problem is that the non-hardware accelerated libraries are not sufficiently fast to keep up with 3D hardware, no matter what age it is (my old-ish Radeon 9200SE blows away my 2200+ Athlon XP, for example). In theory, you can use software rendering. In practice, it's just not quick enough. Cheers, Alex. _______________________________________________ Discussion mailing list [email protected] https://mail.fsfeurope.org/mailman/listinfo/discussion
