#9986: CACHE_BACKEND argument name doesn't match code
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          Reporter:  john_scott     |         Owner:  nobody
            Status:  new            |     Milestone:  1.1   
         Component:  Documentation  |       Version:  1.0   
        Resolution:                 |      Keywords:        
             Stage:  Accepted       |     Has_patch:  0     
        Needs_docs:  0              |   Needs_tests:  0     
Needs_better_patch:  0              |  
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Comment (by kgrandis):

 The code blocks where cull_frequency actually does its magic show that it
 is actually doing a frequency calculations:
 {{{
 doomed = [os.path.join(self._dir, k) for (i, k) in enumerate(filelist) if
 i % self._cull_frequency == 0]
 }}}

 and

 {{{
 doomed = [k for (i, k) in enumerate(self._cache) if i %
 self._cull_frequency == 0]
 }}}

 The default cull_frequency is 3, so the above code would flag every 3rd
 item as doomed (1/f or 1/3). I also have no skin in the game as I have not
 made use of this particular parameter, but I do think the code name,
 cull_frequency, is the more accurate description.

-- 
Ticket URL: <http://code.djangoproject.com/ticket/9986#comment:2>
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