On 6/4/06, Scott Anderson <[EMAIL PROTECTED]> wrote:
> You have to make sure to trap both successes and failures in the
> Javascript code -- I don't know how mochikit does that, but with
> prototype you need to specify an onFailure hook to get errors.

And with Dojo the 'error' parameter you pass to dojo.io.bind() should
be a callback for error handling. Or if you just want one callback for
all responses, you can have your 'load' callback look at the
parameters passed to it to determine whether there was an error.

-- 
"May the forces of evil become confused on the way to your house."
  -- George Carlin

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