Jackpot.  I don't know how noone caught a bug this obvious yet. 

http://d.puremagic.com/issues/show_bug.cgi?id=5579

On 2/14/2011 11:45 AM, David Simcha wrote:
Actually this bug does not seem to be 64-related at all.  It's just easier to reproduce on 64 for some reason (i.e. my std.parallelism unit tests can reproduce it).  However, I just tried to use the latest beta in 32-bit mode on real-world code that uses std.parallelism, and it segfaults in pthread_cond_wait, too.  This does not happen when I use 2.051, again in 32-bit mode.

On Mon, Feb 14, 2011 at 9:36 AM, David Simcha <[email protected]> wrote:
Unfortunately I found one more segfault bug that was masked by some of the other bugs I filed last night (i.e. I thought it was a manifestation of the same bug).  I'm not 100% sure it's not a bug in my code (it is horribly complicated multithreaded code, after all), though my code works on 32-bit so I'm fairly sure.

I don't have time to reduce it right now (maybe tonight or tomorrow).  In case anyone else wants to try, the second unit test block of std.parallelism (http://dsource.org/projects/scrapple/browser/trunk/parallelFuture/std_parallelism.d) segfaults, but only on 64-bit builds.  This happens sometimes even with -O enabled, but much more often without.  According to GDB the segfaults occur in pthread_condition_wait, called from core.sync.condition.wait().  Apparently bogus arguments are getting passed somewhere.


On 2/14/2011 1:44 AM, Walter Bright wrote:
more disastrous 64 bit bugs fixed

http://ftp.digitalmars.com/dmd1beta.zip
http://ftp.digitalmars.com/dmd2beta.zip
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