Le 25/07/2015 03:38, Joel Roth a écrit :
Constructors and destructors are a helpful convention to
ensure objects get initialized and cleaned up properly.

    For me this is the major utility of objects.

Anyway encapsulation and generics do not belong to OOP. In the Ada programs I have written, I often had the choice between two designs: generics of OOP. Generic is very often simpler and better fitted.

The problem, in C++ is that all that is confused; generic programming is only possible with objects.

    Didier

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