For time-dependent problems were we don't change the system
Matrix, it makes sense to apply Boundary conditions only to
right-hand vector b?
I've simplified the function:
void apply(GenerecMatrix& A,GenericVector& b, const GenericVector* x,
const DofMap& dof_map, const ufc::form& form);
and added
void apply(GenericVector& b, const GenericVector* x,
const DofMap& dof_map, const ufc::form& form);
so inside a loop we don't need to touch in the system matrix again.
I'll create a bundle and send it, also with the RAWFile.h and RAWFile.cpp,
for Xd3d format.
--
Nuno David Lopes
e-mail:[EMAIL PROTECTED] (FCUL/CMAF)
[EMAIL PROTECTED] (ISEL)
http://ptmat.ptmat.fc.ul.pt/%7Endl/
Tue Jun 17 11:02:07 WEST 2008
_______________________________________________
DOLFIN-dev mailing list
[email protected]
http://www.fenics.org/mailman/listinfo/dolfin-dev