On Fri, Jun 20, 2008 at 09:42:26PM +0200, Anders Logg wrote: > On Fri, Jun 20, 2008 at 03:51:12PM +0200, Johannes Ring wrote: > > Hello, > > > > I have some trouble compiling DOLFIN in Windows. When running scons I get > > the following error message: > > > > g++-sjlj -o dolfin\common\utils.o -c -Wall -pipe -ansi -DDEBUG -g -Werror > > -DNDEBUG -O2 -DPACKAGE_VERSION=\"0.7.3\" -I. -IC:\local\include > > -IC:\boost_1_35_0 -IC:\local\include\libxml dolfin\common\utils.cpp > > dolfin\common\utils.cpp: In function 'void dolfin::delay(dolfin::real)': > > dolfin\common\utils.cpp:60: error: aggregate 'timespec req' has incomplete > > type > > and cannot be defined > > dolfin\common\utils.cpp:64: error: 'nanosleep' was not declared in this > > scope > > scons: *** [dolfin\common\utils.o] Error 1 > > scons: building terminated because of errors. > > > > After some googling, it seems that nanosleep is not available in Windows, > > however, one can use the Windows function Sleep instead (as suggested > > here: http://rabbit.eng.miami.edu/info/functions/dos.html). I have created > > a patch (attached), but someone with more knowledge on the subject should > > probably look it over. > > > > Johannes > > It's not necessary for us to use nanosleep(). Do you know if there is > any other cross-platform function we could use for timing?
Sorry, we don't use nanosleep() for timing. We've used it before to set delays (for debugging). > Anyway, I'll apply the patch. When I looked more closely, I found that utils.h was not used anywhere in the code so I removed it instead. -- Anders
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