Anders Logg wrote:
> No, it has not been implemented yet but it's something we desperately
> need. If we define the L2 projection Pu of u onto V by
> 
>   (Pu, v) = (u, v) for all v in V
> 
> then the problem is in evaluating the integral on the right-hand side:
> 
>   (u, v)
> 
> where now u and v are defined on different meshes.
> 
> My suggestion would be to evaluate this by quadrature at run-time,
> using the generated UFC function
> 
>   evaluate_basis
> 
> and IntersectionDetector/GTS which is very fast at finding the overlap
> between cells.

Hmm, ok. I will try to compute the integral on the right-hands at 
runtime using quadrature and use it to determine Pu.
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