I spent some time tracking down a nasty bug related to cont_cast in 
Mesh::init. The flag Mesh::_ordered was being reset despite the mesh 
being const. Can we avoid this const_cast, or at least move the 
const_cast up from the internals of Mesh so it is somewhat clearer that 
const-ness is being cast away?

Garth


DOLFIN wrote:
> One or more new changesets pushed to the primary dolfin repository.
> A short summary of the last three changesets is included below.
> 
> changeset:   5065:292230d5fffec9c4939b08865de84a312db07ec5
> tag:         tip
> user:        "Garth N. Wells <[EMAIL PROTECTED]>"
> date:        Sun Nov 02 12:58:07 2008 +0000
> files:       dolfin/mesh/TopologyComputation.cpp
> description:
> Reorder mesh if it was odered before topology computation.
> 
> 
> changeset:   5064:1d2d1d74992cccd6d275b4c14f99917bc58a635d
> user:        "Garth N. Wells <[EMAIL PROTECTED]>"
> date:        Sun Nov 02 12:39:03 2008 +0000
> files:       demo/function/eval/cpp/main.cpp dolfin/mesh/MeshOrdering.cpp 
> dolfin/mesh/TopologyComputation.cpp
> description:
> Print warning if ordered mesh is invalidated.
> 
> Work in getting Function demo to run.
> 
> 
> changeset:   5063:ccf83d7e17b1db1f5c9a0d0e896f317914c23de5
> user:        "Garth N. Wells <[EMAIL PROTECTED]>"
> date:        Sun Nov 02 10:39:25 2008 +0000
> files:       demo/pde/dg/poisson/cpp/main.cpp 
> dolfin/function/SpecialFunctions.cpp dolfin/function/SpecialFunctions.h
> description:
> Update SpecialFunction constructors and get DG Poisson demo working.
> 
> ----------------------------------------------------------------------
> For more details, visit http://www.fenics.org/hg/dolfin
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