Never mind, I found some good documentation on the specifics. This should be ok. Sundance is considering adopting some of these ideas.
On Tue, Apr 28, 2009 at 3:05 PM, Robert Kirby <[email protected]>wrote: > Hi all,it's my understanding that the way ufc ordering works is for > adjacent cells to > alternate orientation so that they traverse edges (and faces in 3d) the > same global > way. It seems that in 2d this is equivalent to two-coloring a graph (each > cell is either > clockwise or counterclockwise) > > Has there been any thought to issues at imposing ufc ordering in parallel, > where each > process has to assign an orientation to the first local cell, and different > processors > might disagree? > >
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