New question #103867 on DOLFIN:
https://answers.launchpad.net/dolfin/+question/103867

I have a mesh generator, written in C++, which I have now linked with dolfin, 
using the MeshEditor class to construct
a mesh. This works, but I would like to be able to use it from python.
I have tried to use SWIG to create a module, but I don't know how to tell it 
that my new class inherits Mesh.

Here is a summary of my code... but maybe there is a better way to do this? 

Chris

mymesh.i
========
 
 %module mymesh
 %{
 /* Put header files here or function declarations like below */
#include "mymesh.h"
 %}

/* mymesh.h */
namespace dolfin{

  class Mymesh : public Mesh
  {
  public:
    Mymesh();
  };
}

mymesh.cpp
==========

#include "mymesh.h"

#include <dolfin/mesh/MeshPartitioning.h>
#include <dolfin/mesh/MeshEditor.h>
#include <dolfin.h>

using namespace dolfin;
.....
Mymesh::Mymesh() {
 Mesheditor editor;
....
}


# swig -c++ -python mymesh.i
mymesh.i:11: Warning(401): Nothing known about base class 'Mesh'. Ignored.



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