Why call the mesh topology dim function in Face when for a face the mesh
dim must be 3?

Garth

On 26/02/11 00:58, [email protected] wrote:
> ------------------------------------------------------------
> revno: 5701
> committer: Anders Logg <[email protected]>
> branch nick: dolfin
> timestamp: Sat 2011-02-26 01:36:14 +0100
> message:
>   Bug fix in Face::area() + some cleanups
> modified:
>   dolfin/mesh/Face.cpp
> 
> 
> --
> lp:dolfin
> https://code.launchpad.net/~dolfin-core/dolfin/main
> 
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