Why call the mesh topology dim function in Face when for a face the mesh dim must be 3?
Garth On 26/02/11 00:58, [email protected] wrote: > ------------------------------------------------------------ > revno: 5701 > committer: Anders Logg <[email protected]> > branch nick: dolfin > timestamp: Sat 2011-02-26 01:36:14 +0100 > message: > Bug fix in Face::area() + some cleanups > modified: > dolfin/mesh/Face.cpp > > > -- > lp:dolfin > https://code.launchpad.net/~dolfin-core/dolfin/main > > Your team DOLFIN Core Team is subscribed to branch lp:dolfin. > To unsubscribe from this branch go to > https://code.launchpad.net/~dolfin-core/dolfin/main/+edit-subscription _______________________________________________ Mailing list: https://launchpad.net/~dolfin Post to : [email protected] Unsubscribe : https://launchpad.net/~dolfin More help : https://help.launchpad.net/ListHelp

