On 15/03/11 20:56, Anders Logg wrote: > On 15 March 2011 20:49, Garth N. Wells <[email protected]> wrote: >> >> The number of Mesh members functions is getting pretty large, as too is >> the number of classes in the dolfin/mesh directory. This is likely to >> grow as more search, parallel and refinement features are added. Is it >> therefore sensible to: >> >> - Move mesh algorithms (search, refine, generate, etc) to a separate >> directory? > > Yes, we can have one directory for each set of algorithms related to > the Mesh class. We already have 'ale' and 'adaptivity' which contain > Mesh algorithms (+more). >
OK. Any directory name suggestions? >> - Remove 'algorithmic' functions from Mesh, and make them members of >> static classes or free functions (as we've done for refine)? Mesh would >> then be just a data structure. > > Yes, perhaps some of the functions can be removed, but it's nice to > have shortcuts so one does not have to know where a certain algorithm > is located. For example mesh.snap_boundary() is easier than > MeshSmoothing::snap_boundary(). > >> The names of some search-related Mesh member functions are a bit >> complex. Can we simplify them, e.g. >> >> void all_intersected_entities(const Point& point, >> uint_set& ids_result) const; >> >> to >> void intersected_cells(const Point& point, >> uint_set& ids_result) const; >> >> and >> >> int any_intersected_entity(const Point& point) const; >> >> to >> >> int intersected_cell(const Point& point) const; > > Yes, I didn't make up those names. :-) > >> (or int isupport_cell(const Point& point) const;). > > I didn't get that one. > The first 'i' shouldn't be there. This name is modelled on naming that Marie introduced in her branch. The question is whether or not it's correct to say that a point can intersect a cell? Garth > -- > Anders _______________________________________________ Mailing list: https://launchpad.net/~dolfin Post to : [email protected] Unsubscribe : https://launchpad.net/~dolfin More help : https://help.launchpad.net/ListHelp

