On 31 August 2011 21:13, Anders Logg <l...@simula.no> wrote: > On Wed, Aug 31, 2011 at 09:10:21PM +0200, Martin Sandve Alnæs wrote: >> On 31 August 2011 16:12, Anders Logg <l...@simula.no> wrote: >> > I want to declare the following function: >> > >> > template<class S, class T> >> > void apply_markers(S<T>& sub_domains, T sub_domain) const; >> > >> > S is a template class (either MeshFunction or MeshMarkers) and T is a >> > primitive type. >> > >> > The above declaration does not work. How should it be declared? I've >> > tried various other combinations without success. >> >> >> If you can make T a typedef in S, this works: >> >> >> template<typename V> >> class Foo >> { >> public: >> typedef V value_type; >> }; >> >> template<typename S> >> void apply_markers(S & sub_domains, typename S::value_type sub_domain) >> { >> S s; >> } >> >> int main(int argc, char *argv[]) >> { >> Foo<int> a; >> apply_markers< Foo<int> >(a, 3); >> return 0; >> } > > Thanks. I think I just found another solution (remains to be seen, > currently compiling...). I simply do > > template<class S, class T> > void apply_markers(S& sub_domains, T sub_domain) const; > > S happens to be a template type over T, but it's not necessary to > write that out explicitly in the above function definition.
Adding something like "typedef T value_type;" in S makes this more explicit, and is the standard approach in stl and boost. Note that "typename" is supposedly considered nicer than "class" in template<> by modern C++ people. Because T doesn't have to be a class, but it has to be a typename. No technical difference though. Also, the reason for the "typename" before S::value_type in my suggestion is that the compiler can't know whether S::value_type is a type or variable when parsing the code. Martin _______________________________________________ Mailing list: https://launchpad.net/~dolfin Post to : dolfin@lists.launchpad.net Unsubscribe : https://launchpad.net/~dolfin More help : https://help.launchpad.net/ListHelp