On Friday February 3 2012 14:21:51 Garth N. Wells wrote: > On 3 February 2012 13:15, Johan Hake <johan.h...@gmail.com> wrote: > > On Friday February 3 2012 13:57:12 Johannes Ring wrote: > >> On Fri, Feb 3, 2012 at 1:53 PM, Johan Hake <johan.h...@gmail.com> wrote: > >> > On Friday February 3 2012 13:40:27 Garth N. Wells wrote: > >> >> On 3 February 2012 11:35, Anders Logg <l...@simula.no> wrote: > >> >> > On Fri, Feb 03, 2012 at 10:13:23AM +0100, Johan Hake wrote: > >> >> >> On Friday February 3 2012 10:11:10 Garth N. Wells wrote: > >> >> >> > On 3 February 2012 08:38, Garth N. Wells <gn...@cam.ac.uk> wrote: > >> >> >> > > On 2 February 2012 19:48, Johan Hake <johan.h...@gmail.com> wrote: > >> >> >> > >> I cannot compiled dolfin now. I am getting: > >> >> >> > >> > >> >> >> > >> In file included from > >> >> >> > >> /home/hake/local/include/CGAL/Triangulation_data_structure_3. > >> >> >> > >> h:4 3:0 , from > >> >> >> > >> /home/hake/local/include/CGAL/Triangulation_3.h:35, from > >> >> >> > >> /home/hake/bzr/fenics/dolfin/work- > >> >> >> > >> trunk/dolfin/generation/cgal_triangulate.h:30, > >> >> >> > >> from /home/hake/bzr/fenics/dolfin/work- > >> >> >> > >> trunk/dolfin/generation/CGALMeshBuilder.h:32, > >> >> >> > >> from /home/hake/bzr/fenics/dolfin/work- > >> >> >> > >> trunk/dolfin/generation/Triangulate.cpp:28: > >> >> >> > >> /home/hake/local/include/CGAL/Triangulation_ds_cell_base_3.h: > >> >> >> > >> In constructor > >> >> >> > >> ‘CGAL::Triangulation_ds_cell_base_3<TDS>::Triangulation_ds_ce > >> >> >> > >> ll_ bas e_3( > >> >> >> > >> CGAL::Triangulation_ds_cell_base_3<TDS>::Vertex_handle, > >> >> >> > >> CGAL::Triangulation_ds_cell_base_3<TDS>::Vertex_handle, > >> >> >> > >> CGAL::Triangulation_ds_cell_base_3<TDS>::Vertex_handle, > >> >> >> > >> CGAL::Triangulation_ds_cell_base_3<TDS>::Vertex_handle)’: > >> >> >> > >> /home/hake/local/include/CGAL/Triangulation_ds_cell_base_3.h > >> >> >> > >> :50 > >> >> >> > >> > >> >> >> > >> :43: error: ISO C++ forbids compound-literals > >> >> >> > >> > >> >> >> > >> I have last CGAL 3.9, g++ 4.5.2 > >> >> >> > > > >> >> >> > > I'll take a look. CGAL 3.8 works, and I can reproduce the > >> >> >> > > error with CGAL 3.9. > >> >> >> > > >> >> >> > I've just pushed a fix. CGAL 3.9 uses a g++-specific extension > >> >> >> > which yields and error when using strict compiler flags. I've > >> >> >> > added a CGAL flag to disable use of the g++ extension. > >> >> >> > >> >> >> Cool! > >> >> > > >> >> > It works fine here. > >> >> > > >> >> > Are there any license issues regarding the CGAL mesh generation > >> >> > library? > >> >> > >> >> No more than we already have with the intersection code which uses > >> >> some of the CGAL QPL'd components. > >> >> > >> >> I'm not a lawyer and I can't find a definitive answer anywhere, but > >> >> my reading of the licences is that it's fine, especially since we > >> >> don't depend on CGAL. The CGAL license basically says that code > >> >> built using CGAL must be made available under an open source > >> >> license. We're complying with this, and if someone using DOLFIN is > >> >> unwilling to do this then they shouldn't enable CGAL. > >> > > >> > It actually looks like we need to explicitly ammend something to the > >> > GLP license we use, to be able to use CGAL. > >> > > >> > >From http://www.cgal.org/license.html: > >> > The General Public License (GPL) has a viral effect which makes it > >> > incompatible with the QPL. For more information, please refer to the > >> > paragraph about the QPL on the licenses web page of the FSF. It is > >> > therefore not possible to build a program including GPL code and some > >> > QPL parts of CGAL. In this case, if you are the copyright owner of the > >> > GPL code, you can amend the license by adding an exception allowing > >> > the use of CGAL with it (see again the FSF web page). > >> > > >> > I couldn't find the refered pages on fsf site, as it only pointed to a > >> > dead link. > >> > >> I think it is only CGAL CORE which is QPL, and we don't use CORE in > >> DOLFIN, right? > > > > I think it is the other way around. We mostly use CGAL Core, which is > > LGPL, and fine. But more fancy stuff like triangulation is not part of > > the core and under QPL license. > > Some of the intersection code is QPL.
Ok, but the main issue (or none issue) remains: We use QPL code in DOLFIN. Johan > Garth > > > Johan > > > >> Johannes > >> > >> _______________________________________________ > >> Mailing list: https://launchpad.net/~dolfin > >> Post to : dolfin@lists.launchpad.net > >> Unsubscribe : https://launchpad.net/~dolfin > >> More help : https://help.launchpad.net/ListHelp > > > > _______________________________________________ > > Mailing list: https://launchpad.net/~dolfin > > Post to : dolfin@lists.launchpad.net > > Unsubscribe : https://launchpad.net/~dolfin > > More help : https://help.launchpad.net/ListHelp > > _______________________________________________ > Mailing list: https://launchpad.net/~dolfin > Post to : dolfin@lists.launchpad.net > Unsubscribe : https://launchpad.net/~dolfin > More help : https://help.launchpad.net/ListHelp _______________________________________________ Mailing list: https://launchpad.net/~dolfin Post to : dolfin@lists.launchpad.net Unsubscribe : https://launchpad.net/~dolfin More help : https://help.launchpad.net/ListHelp