On Mon, Nov 12, 2012 at 08:37:47AM +0000, Garth N. Wells wrote: > On Mon, Nov 12, 2012 at 8:31 AM, Anders Logg <l...@simula.no> wrote: > > On Sun, Nov 11, 2012 at 09:33:01PM +0000, Garth N. Wells wrote: > >> On Sun, Nov 11, 2012 at 7:36 PM, Anders Logg <l...@simula.no> wrote: > >> > On Sun, Nov 11, 2012 at 10:22:12AM +0000, Garth N. Wells wrote: > >> >> On Fri, Oct 26, 2012 at 6:22 AM, Anders Logg <l...@simula.no> wrote: > >> >> > On Mon, Oct 22, 2012 at 10:32:11AM +0100, Garth N. Wells wrote: > >> >> >> We have discussed briefly in the past changing from unsigned int > >> >> >> (typedef uint) to std::size_t. Starting to solve some really big > >> >> >> problems and some changes in Trilinos make it a good time to bring > >> >> >> this up again. Any thoughts or objections to moving to std::size_t > >> >> >> from uint? > >> >> > > >> >> > I think this would be a good idea. > >> >> > > >> >> > >> >> I've started making some unsigned int -> std::size_t changes as I > >> >> restructure mesh partitioning. > >> >> > >> >> > I suggest we keep the uint typedef and make it point to size_t. > >> >> > > >> >> > >> >> I think we should use std::size_t and not uint. std::size_t is already > >> >> a typedef and it conveys an intention: big enough for the largest > >> >> array that can be allocated on a machine. Also, it's not a question > >> >> of unsigned int or std::size_t - there are places for both. > >> > > >> > So we will keep dolfin::uint for stuff like component indices and > >> > other small integers, and use size_t for everything that can > >> > potentially be large? > >> > >> Yes. I lean towards using 'unsigned int' instead of 'dolfin::uint'. > > > > Why? To minimize internal typedefs? > > > > Yes. Typing 'unsigned int' in full doesn't bother me.
I don't feel strongly about it, as long as we're consistent. > >> > How about the Mesh? Should we use size_t for stuff like mesh > >> > connectivity? > >> > > >> > >> If it can potentially be big, then it should be std::size_t. > > > > Is the assumption that global dof numbers need size_t while for local > > entity indices (to a process) it's enough with uint? > > > > I would suggest using std::size_t for local indices. > > I've used unsigned int for things like topological and geometric > dimensions, number of connected entities, number of entities per cell, > etc. Is there a performance/memory hit? -- Anders _______________________________________________ Mailing list: https://launchpad.net/~dolfin Post to : dolfin@lists.launchpad.net Unsubscribe : https://launchpad.net/~dolfin More help : https://help.launchpad.net/ListHelp