I seemed to have answered my own questino.  Sorry if this qualifies for the
obvious list but you don't have to implement your own collections class to
implement a collection-based property on a control.  Took me a bit to figure
that out as most of the  smaples I had seen had implemented a collection
class.

Reggie

-----Original Message-----
From: dotnet discussion [mailto:[EMAIL PROTECTED]]On Behalf Of
Chris Sells
Sent: Friday, April 12, 2002 9:03 PM
To: [EMAIL PROTECTED]
Subject: Re: [DOTNET] Collections Editor question


What's the "collections editor?"

Chris Sells
http://www.sellsbrothers.com/

> -----Original Message-----
> From: dotnet discussion [mailto:[EMAIL PROTECTED]] On Behalf
Of
> Reggie Burnett
> Sent: Friday, April 12, 2002 6:27 PM
> To: [EMAIL PROTECTED]
> Subject: [DOTNET] Collections Editor question
>
> Do I have to derive from CollectionsBase to get the collections editor
to
> properly edit my types in the IDE?  That doesn't make sense.  I should
be
> able to use a simple built in array class to hold my objects and then
use an
> attribute to tell the compiler what object the editor to construct for
the
> array.  What am I missing?
>
> I implemented a custom collection and the editor did work but all of
the
> member implementations on the collection just simply called into the
same
> base method.  No new functionality at all.  Why oh why do I have to
write
> code that adds no functionality just to get the editor to work?
>
> Reggie
>
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