I've run across the large object memory leak/bug, where objects larger then 8 megs aren't getting freed. However, I can't find a workaround (aside from only using smaller objects :) Does anyone know how to work around this issue?
Thanks, Erick You can read messages from the DOTNET archive, unsubscribe from DOTNET, or subscribe to other DevelopMentor lists at http://discuss.develop.com.