Thanks, but maybe I don't explain it very well. I need to read the
values written by another app, that is Unmanaged(C++,VB), in a socket. I
can't alter the way the data is written, because is another app, but I
know the structure of the data, just like:

(C++)                           (C#)
struct aMsg                     struct aMsg
{                               {
        DWORD a;                        int a;
        DWORD b;                        int b;
        DWORD c;                        int c;
}                               }

Then, the C++ structure is written in the socket, and then I receive the
byte[] in C#. I want to do something like (so simple):

        byte[] received;
        aMsg myMsg=(aMsg)received;

Is this possible?


-----Mensaje original-----
De: dotnet discussion [mailto:[EMAIL PROTECTED]] En nombre de
Graeme Humphrey
Enviado el: mi廨coles, 29 de mayo de 2002 13:18
Para: [EMAIL PROTECTED]
Asunto: Re: [DOTNET] byte[] to Object

You might want to examine the section on Serialisation in MSDN.

ms-help://MS.VSCC/MS.MSDNVS/cpguide/html/cpconbinaryserialization.htm

Hope this helps,
Graeme

> -----Original Message-----
> From: dotnet discussion [mailto:[EMAIL PROTECTED]]On Behalf
Of
> Miguel 聲gel Chac鏮
> Sent: 29 May 2002 10:48
> To: [EMAIL PROTECTED]
> Subject: [DOTNET] byte[] to Object
>
>
> I need to convert a byte[] received from a low-level socket connection
> to an object, and then cast to a user-type object. Is this possible?
How
> can I do?
>
> Thanks a lot.
>
> You can read messages from the DOTNET archive, unsubscribe from
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