if i remember right doesn't DirectX come with a .net wrapper. i can't
remember because i do not do much game or other programming with it

On Oct 23, 11:11 pm, dABI <[EMAIL PROTECTED]> wrote:
> Thanks Daniel, it's looks like exactly what I need...
>
> On Oct 23, 8:24 pm, Daniel Innala Ahlmark <[EMAIL PROTECTED]> wrote:
>
> > Well, your example could certainly be done using System.Drawing, but
> > that would be using GDI+. If, however, you need to use DirectX, there
> > is SlimDX, athttp://slimdx.mdxinfo.com/
>
> > Daniel
>
> > On 23 Okt, 14:38, CK <[EMAIL PROTECTED]> wrote:
>
> > > Look in the System.Drawing namespace
>
> > > On 23 Oct, 05:36, dABI <[EMAIL PROTECTED]> wrote:
>
> > > > Hi everyone, I'm looking for OO lightweight wrapper over DirectX SDK.
> > > > Something like this:
>
> > > > DXDrawer drawer = new DXDrawer(640, 480, Color.Black);
> > > > drawer.drawLine(new Vector3(100,299,388), new Vector3(45,29,88),
> > > > Color.White);
> > > > e.t.c.
>
> > > > Anybody can suggest something like that?

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