You need to try out one again thank you sushant mundkar

On 2/5/09, jay <[email protected]> wrote:
>
> My apologies - I'm still figuring google groups out,
>
> I suppose:
> String.Join("",new string[]{"example","example","example"});
>
> is equivalent to:
> JoinArgs("example","example","example");
>
> While I agree it is not much of a function, it does save me about 20
> characters of code each time it is used.
>
>
> On Feb 5, 1:23 pm, Cerebrus <[email protected]> wrote:
>> Please reply directly to (and quote) the post that you intend to refer
>> to instead of to the last post in the thread. I have never insinuated
>> that any of the code you wrote is slower or faster than any of the
>> code anyone else wrote.
>>
>> BTW, your JoinArgs isn't much of a function anyway because it only
>> wraps String.Join() which can be called directly too.
>>
>> On Feb 5, 9:53 pm, jay <[email protected]> wrote:
>>
>>
>>
>> > I don't see how JoinArgs that I wrote is much slower since it uses the
>> > stack to push the arguments, and then String.Join probably just uses
>> > StringBuilder anyways I'd assume.  I simply wrote it to replace
>> > instances where I used a ton of string concatenations using the +
>> > (plus) operator.  It makes it so I can just find and replace all
>> > "+" (pluses) with "," (commas) and wrap the entire thing in JoinArgs
>> > ().
>>
>> > On Feb 5, 11:27 am, Cerebrus <[email protected]> wrote:
>>
>> > > Everyone has expressed their opinions, maybe I should too! ;-)
>>
>> > > Although I have great respect for Mahesh Chand, I think that that
>> > > particular article is only for newbies. Using DateTime.Now().ToString
>> > > () is hardly a good way to evaluate time elapsed. Additionally, such
>> > > measurements should be in ticks, seconds are too large a unit to
>> > > detect minute performance differences that only show up over hundreds
>> > > of thousands of iterations. Thirdly, performance is usually gauged as
>> > > an average time over a number of test repetitions. (Say, you run the
>> > > code 20 times and calculate the average time taken)
>>
>> > > Finally, I always prefer to use the StringBuilder any time I am
>> > > concatenating more than 5 strings. When using the StringBuilder, I try
>> > > to guess an appropriate capacity(usually half or slightly more than
>> > > estimated total capacity) for the object and use the overload that
>> > > accepts a starting size. For instance,
>>
>> > > ---
>> > > // "example" has 7 characters, so 7 x 20 will be 140 chars. Since this
>> > > is a small number, I'll use 150 (round figure).
>> > > // Now the StringBuilder will not need to double its buffer at all.
>> > > StringBuilder sb = new StringBuilder(150)
>> > > for (int i = 0; i < 20; i++)
>> > > {
>> > >   sb.Append("example");}
>>
>> > > ---
>>
>> > > Note that I am not saying that this code is noticeably faster than
>> > > concatenating 20 instances of a string. I only intend to demonstrate
>> > > the *best* way to use a StringBuilder. Since the default initial
>> > > capacity is only 16, it means that the StringBuilder would have to
>> > > reallocate buffers atleast 4 times to suffice for a 140 char capacity.
>> > > (16+32+64+128)
>>
>> > > Hope that clears up any persisting doubts.
>>
>> > > --
>> > > Cerebrus.
>>
>> > > On Feb 5, 1:19 pm, Brandon Betances <[email protected]> wrote:
>>
>> > > >http://www.c-sharpcorner.com/UploadFile/mahesh/StringBuilderComp11232...
>>
>> > > > It's obvious he's not concatenating more than 10 strings. The proof
>> > > > is in
>> > > > the muri.- Hide quoted text -
>>
>> > > - Show quoted text -- Hide quoted text -
>>
>> > - Show quoted text -- Hide quoted text -
>>
>> - Show quoted text -
>


-- 
sushant

Reply via email to