I think Cerebrus might just agree with me on this. I gave you what you need
to know so far. It's obvious you haven't delved into the project completely
yet, so I told you that you need to use Win32 APIs for communicating with
hardware. How about going to Google and typing in "win32 api c# microphone"
and see what comes up?

Heres what I got after about 10 seconds of browsing:

http://www.codeproject.com/KB/audio-video/fister.aspx?df=100&forumid=1790&exp=0&select=1127305

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