No, a Plymouth animated boot is rather functioning like a game engine as I 
understood the things. It seems Plymouth moves/changes small images (“sprites”) 
on a screen background. You have to make the background, the “sprites” images 
and the algorithms that change/move “sprites”. Currently I've only changed the 
background images of the spacefun theme, you can see its “sprites” animated 
around our characters.

There is a blog with several posts about Plymouth theming:

http://brej.org/blog/?cat=16

Note that this blog is Fedora oriented, you may need to adapt to your own 
distribution.

As I often do, I recommend to deep into the existing theme files, this is often 
the fastest way to discover things :). In a Debian/Ubuntu box, they are located 
in the following directory:

/usr/share/plymouth/themes/

Don't hesitate to share your understanding of Plymouth theming :).

Cheers,
JM.

> best hope for new release,what does type of boot animation should be
> ?
> some .jpeg ? .gif ? or else
> I hope we can make it best.
> 
> Best regards
> 
> Nava Ajdari

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