There is already a Ping implementation in Smack, but guess what. Most servers 
are not supporting them. Why ? Because you are flooding the server with 

There is really NO way to detect network errors of such states in a timely 

And really ? Beside WIFI, who unplugs his/her network cable ?


** [bugs:#873] Local Online Status Updates Slowly**

**Status:** open-wont-fix
**Group:** OTHER
**Created:** Tue Sep 20, 2016 02:15 PM UTC by Alexander Jakobi
**Last Updated:** Tue Sep 20, 2016 02:23 PM UTC
**Owner:** nobody


When loosing the network connection (e.g. unplug network) while being connected 
to an XMPP server, it takes around 30 seconds for the local internal connection 
status to be updated.
During this time, it is still possible to start a session initiation (which in 
the end fails).


* Have an (developer) IDE running Saros with an active connection to the XMPP 
* Switch off your network
* In the log window of the parent IDE, note that after approximately 30 seconds 
the internal connection state is set to NOT_CONNECTED
* Before the status change, you can still start a session initiation from the 
Saros panel, HTML GUI and project structure view

**Expected Behaviour**

The local connection state should be reliably identified. Actions that require 
a network connection can't be choosen to perform.


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