https://bugs.freedesktop.org/show_bug.cgi?id=30152

--- Comment #1 from Marek Olšák <mar...@gmail.com> 2010-09-13 00:40:31 PDT ---
There are lots of varyings. Just a guess - aren't there more vertex shader
outputs than we can rasterize? We are currently limited to 8 generics.

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